8 Reviews
Kia ora, I'm Cat - creator and maker of The Getting Lost Game. The Getting Lost Game is a real world adventure game that is made here in NZ and is now sold around the world. It's the perfect gift and experience in one
You'll get our newest game - Lost the Plot - which launches in November - plus our Over The Tea Cups conversation game and two Getting Lost suitcases to store them in. Lost the Plot is a fast, silly party card game where players have to come up with the funniest possible answer to finish a statement - but the answer has to come from something real around them right now: an object in the room, a person at the table, a memory, whatever a random card points them to.
Costs typically include product value, shipping, and internal coordination rather than direct creator payment. Evaluating gifting as a marketing investment means considering the potential value of content, exposure, and creator relationships rather than immediate revenue return.
Not always. Relevance and genuine usefulness to creators often matter more than retail price alone. On #gifted, the minimum product value is $50 to ensure fair exchange for creators.
Yes. Adjusting creator numbers, product quantities, or campaign frequency allows flexible budgeting.
Usually gifting complements rather than replaces broader marketing activity. The content receives through gifting collaborations can be repurposed and marketing spend should be put behind making your content work for you.